House Character Generation Rules

Dnd party

Stats: 30 point buy
Starting level: 2
Starting gold: 900
HP: See Hit Point Progression Chart (PDF File)
Skills: You can choose 2 extra bonus skills that will be considered class skills for all your levels. The 2 extra bonus skills cannot be open Locks, find/remove traps, or spellcraft (These 3 skills can only come from the related class)

All Knowledge Skills are considered class skills

Skill Points: +2 Skill points per level for all characters. Do not multiple these extra skills at lvl 1, add 2 to the final total.
Alignment: No evil characters allowed.
Classes: No Monks please. I don’t really think they fit into this campaign world.

House Character Generation Rules

A Time of Troubles osakamatt